ImpactX
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CSRBendElement.H File Reference
#include "elements/ExactSbend.H"
#include "elements/Sbend.H"
#include "elements/CFbend.H"
#include "particles/ReferenceParticle.H"
#include <AMReX_REAL.H>
#include <cmath>
#include <tuple>
#include <variant>

Go to the source code of this file.

Namespaces

namespace  impactx
 
namespace  impactx::particles
 
namespace  impactx::particles::wakefields
 

Functions

template<typename VariantType>
std::tuple< bool, amrex::Real > impactx::particles::wakefields::CSRBendElement (VariantType const &element_variant, RefPart const &refpart)