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ImpactX
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#include "particles/ImpactXParticleContainer.H"#include "ChargeBinning.H"#include "CSRBendElement.H"#include "WakeConvolution.H"#include "WakePush.H"#include <cmath>#include <stdexcept>#include <vector>Go to the source code of this file.
Namespaces | |
| namespace | impactx |
| namespace | impactx::particles |
| namespace | impactx::particles::wakefields |
Functions | |
| template<typename T_Element> | |
| void | impactx::particles::wakefields::HandleWakefield (impactx::ImpactXParticleContainer &particle_container, T_Element const &element_variant, amrex::Real slice_ds, bool print_wakefield=false) |