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ImpactX
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This is the complete list of members for impactx::distribution::Triangle, including all inherited members.
| finalize() | impactx::distribution::Triangle | inline |
| initialize(amrex::ParticleReal bunch_charge, RefPart const &ref) | impactx::distribution::Triangle | inline |
| m_disppx | impactx::distribution::Triangle | |
| m_disppy | impactx::distribution::Triangle | |
| m_dispx | impactx::distribution::Triangle | |
| m_dispy | impactx::distribution::Triangle | |
| m_lambdaPt | impactx::distribution::Triangle | |
| m_lambdaPx | impactx::distribution::Triangle | |
| m_lambdaPy | impactx::distribution::Triangle | |
| m_lambdaT | impactx::distribution::Triangle | |
| m_lambdaX | impactx::distribution::Triangle | |
| m_lambdaY | impactx::distribution::Triangle | |
| m_meanpt | impactx::distribution::Triangle | |
| m_meanpx | impactx::distribution::Triangle | |
| m_meanpy | impactx::distribution::Triangle | |
| m_meant | impactx::distribution::Triangle | |
| m_meanx | impactx::distribution::Triangle | |
| m_meany | impactx::distribution::Triangle | |
| m_mutpt | impactx::distribution::Triangle | |
| m_muxpx | impactx::distribution::Triangle | |
| m_muypy | impactx::distribution::Triangle | |
| operator()(amrex::ParticleReal &x, amrex::ParticleReal &y, amrex::ParticleReal &t, amrex::ParticleReal &px, amrex::ParticleReal &py, amrex::ParticleReal &pt, amrex::RandomEngine const &engine) const | impactx::distribution::Triangle | inline |
| Triangle(amrex::ParticleReal const lambdax, amrex::ParticleReal const lambday, amrex::ParticleReal const lambdat, amrex::ParticleReal const lambdapx, amrex::ParticleReal const lambdapy, amrex::ParticleReal const lambdapt, amrex::ParticleReal const muxpx=0.0, amrex::ParticleReal const muypy=0.0, amrex::ParticleReal const mutpt=0.0, amrex::ParticleReal const meanx=0.0, amrex::ParticleReal const meany=0.0, amrex::ParticleReal const meant=0.0, amrex::ParticleReal const meanpx=0.0, amrex::ParticleReal const meanpy=0.0, amrex::ParticleReal const meanpt=0.0, amrex::ParticleReal const dispx=0.0, amrex::ParticleReal const disppx=0.0, amrex::ParticleReal const dispy=0.0, amrex::ParticleReal const disppy=0.0) | impactx::distribution::Triangle | inline |